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The Divine War 1.7
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-Supports have been sped up
-Gonzales/Geese/Bartre have all been modified
-Fir and Rutgar have gotten equipment mods.
-Zealots base defense has been raised, he's probably your best bet for facing Henning in 8x
-Henning has been left as is for the moment, on the basis you have two promoted units with access to lances.
hey, the link doesn't work
ReplyDeletealso in chapter 14 are the bishops supposed to be really hard to kill, even grinding at arenas barely make any of my people able to hurt them
I don't know about chapter 14 but no NOTHING is supposed to be impossible to kill. I need to see what's caused the game to bug out and made Bishops immortal
ReplyDeletethey're not impossible to kill, just really difficult, their stats are really high, and they can kill most of my people in a single turn, and in the sand they move at a normal pace while my units slowly move. I've replayed the chapter a bunch of times but never killed a bishop yet
ReplyDeleteWe'll I'll see their stats, other Promo's have thus far been more balanced
ReplyDeleteYeah I'm definitly fixing up Bishops
ReplyDeletecool, cant wait to keep playing It
ReplyDeleteThe next patch update is being delayed until I can fix an error in 16x which plays the 20x opening after you promote (though it doesn't break the game it's just weird)
ReplyDelete